Description

This machine was built for VR Development on a budget (sub $1500 CND) with a single GeForce GTX 980 and room to SLI when the price becomes attractive to do so.

The GTX 980 is the key component in this build as it contains the primary technologies for good VR.

All other components were chosen to being cost-effective without impacting the desired 75-90fps and providing room to grow.

So far this machine is working as intended.

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Comments

  • 60 months ago
  • 1 point

Finally some real Cable Management. Yeah maybe you should route that 24-Pin through the back it looks bad

  • 60 months ago
  • 1 point

From what I can see it doesn't look like that's possible.

  • 60 months ago
  • 1 point

I tried! Was a bit too tight to get around. Instead I have it zipped to the case so at least it isn't a huge mess flying around.

  • 60 months ago
  • 1 point

1+ for a solid and clean build, hows that stock running with ur i5?

  • 60 months ago
  • 1 point

Thanks! And seems fine so far.

  • 60 months ago
  • 1 point

What software are you using for VR Development? Good luck with your build!

  • 60 months ago
  • 1 point

Unity primarily. And thanks!

  • 60 months ago
  • 1 point

I have just installed unity although I have little idea how to use it, will have to read up on tutorials. I just have a pentium g3258 with no dgpu. You mentioned that the 980 contains several technologies good for vr, do you mind me asking what they are?

Thanks

  • 60 months ago
  • 1 point

Congrats and good luck on learning Unity! It's a great program with a huge and helpful community.

TL;DR - It's all about latency reduction and the technologies in the 900 series GTXs reduce the time from input out to photon in. This improves immersion and presence. The target is ~20-25ms for motion to photon combined with a ~90fps. (see: Michael Abrash's talk from Steam Dev Days last year: http://media.steampowered.com/apps/abrashblog/Abrash%20Dev%20Days%202014.pdf)

Here are some links on what Nvidia is doing in the VR space: http://www.geforce.com/whats-new/articles/maxwell-architecture-gpus-the-only-choice-for-virtual-reality-gaming https://developer.nvidia.com/virtual-reality-development http://www.gdcvault.com/play/1022391/

  • 60 months ago
  • 1 point

Thank you very much for taking the time to show me those links! Their very interesting. I wish you luck in your vr development! It's definitely an exciting technology. I am a novice hobbyist but will give it a go :)

  • 52 months ago
  • 1 point

What kind of case did you get? I'm a little worried about the size of the graphics card because its so long, and I have a regular ATX mid-size tower.