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Created

Sept. 26, 2016, 10:54 p.m.

About Monitor

Hey there! Thanks for clicking my name, although you may not wanna stay here as it may get boring.

WIP

Danger!

My PC is down. If you would like to help fix it please go to here


Permalinks to helpful little tips I have gathered on PcPP

CPU:

CPU Cooler:

Cryorig C7 vs Noctua L9i
Best Cooler under 34mm

Motherboard:

Ram:

High Freq + High CAS > Low Freq + Low CAS and more

Storage:

WD Blue and Barracuda are equally reliable

GPU:

RX 480 > GTX 1060

Case:

Differences in Fractal Design Define series cases
Kendomen is a great value case

PSU:

Which PSUs work with Mini-STX
Budget Powersupplies
Bitfenix Whisper is great
Fractal Design Edison M is good
Avoid Rosewill Glacier
Rosewill Quark is good
Do not go off user reviews

Monitor:

Case Fans:

Avoid Corsair Air Series White 2 pack
Corsair Air SP High Performance are great but loud

Other:

Windows command for finding system parts


Knowledgable users:

fellway
pegotico
vagabond139
526christian
PureBlackFire


Copy/Paste Quotes:

An after market CPU cooler is not necessary as the CPU already includes a sufficient stock cooler. However, if you intend to introduce a more powerful CPU cooler in order to keep noise to a minimal, or aren't happy with the stock coolers noise output then my recommendation is the Cryorig M9i for $20 USD

That isn't how bottlenecking works. Any CPU can bottleneck any GPU under the right circumstances. Bottlenecking isn't a simple yes or no thing like it is made out to be. Bottlenecking all depends on the games and the graphical settings

To find the right GPU and CPU for you, follow these steps.

  1. CPUs will give you an 'FPS cap' which will be different in different games. For example, using an i3 6100 on CSGO will give you an FPS cap of around 300fps. You won't be able to go above this, even if you have the strongest GPU. So Figure out the games you want to play and the FPS you would like on each of them, then use that information to find a CPU that allows that FPS on the games.

  2. GPUs power will only go as high as what the CPU caps. For example a GTX 1060 paired with an i3 6100 can achieve a max of ~300 FPS in CS:GO. A GTX 1080 will still only achieve a maximum of ~280 FPS. The only thing that changes is the increase of graphical settings. So, Choose a GPU that can power your desired framerate in a game using your desired graphical settings (low, medium, high, Ultra...).

    in order to successfully overclock an Intel CPU you will have to:

    1. Include an overclock-able CPU (Intel Skylakes K series. eg. i5 6600k)
    2. Include a decent, compatible aftermarket cooler.
    3. Include an unlocked motherboard (must be chipset Z170).

    You will only be able to overclock your CPU if all three of those steps are ticked.

The GTX 1060 6gb video card started off ahead of the Rx 480 8gb in terms of performance, however as AMD's driver updates constantly improves the performance of the RX 480, it is now hovering over the GTX 1060 in newer titles. Performance is similar whilst running older games. Not only is the Rx 480 taking the lead, the extra Vram and constant driver update will help future proof it more than the GTX 1060. Sources one, two, and three.

There are a few more decision making factors that do in fact point towards the Rx 480.
+ The RX 480 is more often cheaper than the GTX 1060.
+ A monitor using Freesync Tecnology (syncs frames with the monitors refresh rate. Only supported with AMD GPUs) is in most cases cheaper than ones with Gsync (same thing but for nvidia GPUs).
+ The RX 480 supports crossfire whereas the GTX 1060 does not support SLI.


CPU boundaries in different games:

I3 6100:

CS:GO 300FPS
Rust 101FPS
TF2 290FPS


CPU Bottlenecking GPU EXPLAINED:

You may hear some people warning that this CPU will bottleneck this GPU. Most of the time, this statement is only the tip of the iceberg. What really is bottle necking then? Bottlenecking is a hugely situational term is not a simple yes or no question. It depends on the games, graphics quality, resolution, and the desired FPS. To make this easy to comprehend, i'll relate it to something more hopefully understandable.

The CPU is like an empty jug of water. Each CPU is a different jug and each have different capacities. The capacity is the maximum amount of FPS the PC could potentially recieve.

Now with the empty jug (CPU) we can add in water (water is the FPS). The better the graphics card the more water and more pure (better graphic settings) water. You can either have lots of dirty water or little pure water with the one GPU.


Formatting playing around with area

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